This section assumes you know how to play MTG. If not, you can always show up before a draft anyway and see if you can find people there who will help you learn, or go to the various card stores around the city to see if they’ll help you out.
Drafting requires unopened MTG booster packs, normally 3 per draft. The basic idea is that each player opens a pack, picks a card from it and places that card face down in front of them, passes the rest, and that this continues until the cards have all been picked, at which point the players construct decks from those cards plus basic lands and play against the other players in that draft.
The booster packs are normally all from a single “block”, e.g. Mirrodin/Darksteel/Fifth Dawn, or 9th Edition/9th Edition/9th Edition.
Players are not allowed to talk about their picks or otherwise signal to other players what cards they are taking.
The packs are opened in a particular order, with the oldest set being opened first. New packs are not opened until everyone has received their final card from the preceding packs. When a new set of packs is opened, the draft order is reversed—in pack one, it’s clockwise; pack two, counterclockwise; pack three, clockwise again.
At the end of the draft, each player will have forty-five cards to construct a deck from, with an unlimited number of basic lands.
The minimum size for decks is forty. There is no maximum size (although you might have to start providing your own basic land once you get past a reasonable deck size).
There are no restrictions on the number of copies of a card you are able to play—if you draft five Infiltrator’s Magemarks, you can play them all.